Method GetEnemiesInArc
- Namespace
- _GrindFest.Scripts
- Assembly
- GrindFest.dll
GetEnemiesInArc(float, float, HashSet<CombatBehaviour>)
protected HashSet<CombatBehaviour> GetEnemiesInArc(float range, float angle, HashSet<CombatBehaviour> enemies = null)
Parameters
range
floatangle
floatenemies
HashSet<CombatBehaviour>