Table of Contents

Method DropRandomWeapon

Namespace
_GrindFest.Scripts
Assembly
GrindFest.dll

DropRandomWeapon(int, int, Vector3, float)

public ItemBehaviour DropRandomWeapon(int itemRarity, int itemLevel, Vector3 position, float magicItemChanceMultiplier = 1)

Parameters

itemRarity int
itemLevel int
position Vector3
magicItemChanceMultiplier float

Returns

ItemBehaviour