Method WaitForTileAppliedAndRefreshAsync
- Namespace
- _GrindFest.Scripts
- Assembly
- GrindFest.dll
WaitForTileAppliedAndRefreshAsync(MapMagicObject)
public Task WaitForTileAppliedAndRefreshAsync(MapMagicObject mapMagicObject)
Parameters
mapMagicObject
MapMagicObject