Field Items
- Namespace
- _GrindFest.Scripts
- Assembly
- GrindFest.dll
[ValueDropdown("GetItems", AppendNextDrawer = true, IsUniqueList = true, ExpandAllMenuItems = true)]
[HideIf("@Gold > 0 || Table != null", true)]
[VerticalGroup("Drop", 0)]
public List<GameObject> Items
Returns
- List<GameObject>