Method GenerateItem
- Namespace
- _GrindFest.Scripts
- Assembly
- GrindFest.dll
GenerateItem(GameObject, ItemRank, bool)
public Task<ItemDefinition> GenerateItem(GameObject prefab = null, ItemRank rank = ItemRank.None, bool preselectPrefab = true)
public Task<ItemDefinition> GenerateItem(GameObject prefab = null, ItemRank rank = ItemRank.None, bool preselectPrefab = true)